Format: 3.0 (quilt)
Source: astc-encoder
Binary: astcenc, libastcenc-dev, libastcenc5d
Architecture: any
Version: 5.2.0+ds-1
Maintainer: Timo Röhling <roehling@debian.org>
Homepage: https://github.com/ARM-software/astc-encoder
Description: ASTC image compression and decompression
 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
Standards-Version: 4.7.2
Vcs-Browser: https://salsa.debian.org/roehling/astc-encoder
Vcs-Git: https://salsa.debian.org/roehling/astc-encoder.git
Testsuite: autopkgtest
Testsuite-Triggers: c++-compiler, cmake, g++, libgtest-dev
Build-Depends: cmake, debhelper-compat (= 13), libgtest-dev <!nocheck>, libstb-dev, libtinyexr-dev, libz-dev, pkgconf <!nocheck>
Package-List:
 astcenc deb graphics optional arch=any
 libastcenc-dev deb libdevel optional arch=any
 libastcenc5d deb libs optional arch=any
Checksums-Sha1:
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 2cc91930f339de7fcd24c6510359433bfe8aad79 14316 astc-encoder_5.2.0+ds-1.debian.tar.xz
Checksums-Sha256:
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Files:
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 fa8274f809ce465891c017b4bc437806 14316 astc-encoder_5.2.0+ds-1.debian.tar.xz
